• 2 vs 2 with 8 worms each colour, 4 worms each player
• 2 victories (best of 3) except the final that will be at 3 victories (best of 5)
• Ropeknocking is allowed so host the games either at #RH or #AG
• Skip walking (mouse fast walking) or putting your worms above the indestructible
barrier of a cave are not allowed. You are allowed to shoot weapons over the
indestructible barrier of a cave though.
• Try to choose complex terrains that minimize the number of piles and easy kills
possibles in the first turns.
• Only the attached scheme can be used